13 results for "platform"
Creates a new local player identified by a platform user ID rather than a numeric controller index, enabling proper platform account association for console and PC online play.
Returns the platform mouse cursor position in absolute desktop coordinates, independent of the game window.
Returns the string name of the current platform (e.
Returns the platform user ID of the local PlayerController controlling this pawn.
Returns the local player controller associated with the given FPlatformUserId.
Associates a platform user account ID with a local PlayerController, used to link online identity (achievements, cloud saves) to a specific local player slot.
Sends a string to the platform's screen reader or accessibility announcement system when accessibility is enabled.
Toggles live DVR streaming on platforms that support it (primarily consoles).
The primary math utility struct in Unreal Engine, providing static functions for arithmetic, interpolation, trigonometry, random number generation, and geometric operations.
Returns the absolute vertical (Z-axis only) distance between this actor and OtherActor, ignoring XY.
Registers this player with the online subsystem session identified by SessionName, allowing the platform to track the player's presence and enforce session membership.
Serialises a USaveGame object to disk using the platform's save system.
Computes both sine and cosine of an angle simultaneously.