UKismetSystemLibrary::ShowPlatformSpecificLeaderboardScreen
#include "Kismet/KismetSystemLibrary.h"
Access: public
Specifiers: staticBlueprintCallable
Description
Opens the platform's built-in leaderboard UI for the given category. iOS and Android only.
Caveats & Gotchas
- • Only implemented on iOS and Android; a no-op on desktop, console, and other platforms.
- • The engine comment warns this function may be renamed or moved in a future release — don't rely on the exact name being stable across engine versions.
- • CategoryName must match a leaderboard ID already registered with the platform's online service (Game Center / Google Play Games); an unknown ID typically results in the native UI failing to open.
Signature
static ENGINE_API void ShowPlatformSpecificLeaderboardScreen(const FString& CategoryName) Parameters
| Name | Type | Description | Default |
|---|---|---|---|
| CategoryName | const FString& | The leaderboard category to open, matching an ID configured in the platform's online store (e.g. Game Center, Google Play Games). | — |
Return Type
void Example
Open a named leaderboard C++
UKismetSystemLibrary::ShowPlatformSpecificLeaderboardScreen(TEXT("HighScores")); Version History
Introduced in: 4.0
| Version | Status | Notes |
|---|---|---|
| 5.6 | stable | — |
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