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UKismetSystemLibrary::ShowPlatformSpecificLeaderboardScreen

function Engine Blueprint Since 4.0
#include "Kismet/KismetSystemLibrary.h"
Access: public Specifiers: staticBlueprintCallable

Description

Opens the platform's built-in leaderboard UI for the given category. iOS and Android only.

Caveats & Gotchas

  • Only implemented on iOS and Android; a no-op on desktop, console, and other platforms.
  • The engine comment warns this function may be renamed or moved in a future release — don't rely on the exact name being stable across engine versions.
  • CategoryName must match a leaderboard ID already registered with the platform's online service (Game Center / Google Play Games); an unknown ID typically results in the native UI failing to open.

Signature

static ENGINE_API void ShowPlatformSpecificLeaderboardScreen(const FString& CategoryName)

Parameters

Name Type Description Default
CategoryName const FString& The leaderboard category to open, matching an ID configured in the platform's online store (e.g. Game Center, Google Play Games).

Return Type

void

Example

Open a named leaderboard C++
UKismetSystemLibrary::ShowPlatformSpecificLeaderboardScreen(TEXT("HighScores"));

Version History

Introduced in: 4.0

Version Status Notes
5.6 stable

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