UKismetSystemLibrary::SetWindowTitle
#include "Kismet/KismetSystemLibrary.h"
Access: public
Specifiers: staticUFUNCTIONBlueprintCallable
Description
Sets the title bar text of the game's application window. Only has a visible effect on windowed desktop platforms.
Caveats & Gotchas
- • Has no effect in a packaged fullscreen build on most platforms, and no effect at all on platforms without a windowed OS shell (consoles, mobile).
- • The title reverts to the project's default window title on relaunch — this only changes it for the current running instance and isn't persisted.
Signature
static void SetWindowTitle(const FText& Title) Parameters
| Name | Type | Description | Default |
|---|---|---|---|
| Title | const FText& | New title to display in the game window's title bar. | — |
Return Type
void Example
Set a custom window title C++
UKismetSystemLibrary::SetWindowTitle(FText::FromString(TEXT("My Game - Level 3"))); Tags
Version History
Introduced in: unknown
| Version | Status | Notes |
|---|---|---|
| 5.6 | stable | — |
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