UKismetSystemLibrary::GetDefaultLanguage
#include "Kismet/KismetSystemLibrary.h"
Access: public
Specifiers: staticBlueprintPure
Description
Returns the platform's default language for localization, as an IETF language tag such as "zh-Hans-CN".
Caveats & Gotchas
- • Per the engine's own comment, this is typically the same as GetDefaultLocale, but some platforms distinguish the two (e.g. a system language different from the regional format locale) — don't assume they're always identical.
- • The tag can include optional script and country subtags; don't assume it's always a bare two-letter code like "en" — parse it as a full IETF tag if you need to match against a supported-culture list.
Signature
static ENGINE_API FString GetDefaultLanguage() Return Type
FString Example
Read the platform default language C++
FString Lang = UKismetSystemLibrary::GetDefaultLanguage();
UE_LOG(LogTemp, Log, TEXT("Default language: %s"), *Lang); Tags
Version History
Introduced in: 4.0
| Version | Status | Notes |
|---|---|---|
| 5.6 | stable | — |
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