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UKismetStringTableLibrary::GetTableNamespace

function Engine Blueprint Since unknown
#include "Kismet/KismetStringTableLibrary.h"
Access: public Specifiers: staticBlueprintPure

Description

Returns the localization namespace associated with a registered string table.

Caveats & Gotchas

  • Returns an empty string both when the table isn't registered and when the table's namespace is genuinely empty — an empty result doesn't necessarily mean the lookup failed.
  • The namespace is set when the string table is created or imported and is used to disambiguate entries during localization gathering; it is not the same value as TableId.

Signature

static FString GetTableNamespace(const FName TableId);

Parameters

Name Type Description Default
TableId const FName Registered ID of the string table.

Return Type

FString

Example

Read a table's namespace C++
const FString Namespace = UKismetStringTableLibrary::GetTableNamespace(TEXT("MyGameStrings"));

Version History

Introduced in: unknown

Version Status Notes
5.6 stable

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