UKismetStringTableLibrary::GetTableNamespace
#include "Kismet/KismetStringTableLibrary.h"
Access: public
Specifiers: staticBlueprintPure
Description
Returns the localization namespace associated with a registered string table.
Caveats & Gotchas
- • Returns an empty string both when the table isn't registered and when the table's namespace is genuinely empty — an empty result doesn't necessarily mean the lookup failed.
- • The namespace is set when the string table is created or imported and is used to disambiguate entries during localization gathering; it is not the same value as TableId.
Signature
static FString GetTableNamespace(const FName TableId); Parameters
| Name | Type | Description | Default |
|---|---|---|---|
| TableId | const FName | Registered ID of the string table. | — |
Return Type
FString Example
Read a table's namespace C++
const FString Namespace = UKismetStringTableLibrary::GetTableNamespace(TEXT("MyGameStrings")); See Also
Version History
Introduced in: unknown
| Version | Status | Notes |
|---|---|---|
| 5.6 | stable | — |
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