UButton::OnPressed
#include "Components/Button.h"
Access: public
Specifiers: UPROPERTYBlueprintAssignable
Description
Multicast event broadcast the moment the button is pressed down, before it's released.
Caveats & Gotchas
- • Fires independently of OnClicked — with the default DownAndUp click method, OnPressed fires on mouse-down and OnClicked only fires later on mouse-up over the button.
- • If the user presses and then drags off the button before releasing, OnPressed still fired but OnClicked will not.
Signature
UPROPERTY(BlueprintAssignable, Category="Button|Event")
FOnButtonPressedEvent OnPressed; Example
Bind a native handler to OnPressed C++
MyButton->OnPressed.AddDynamic(this, &AMyHUD::HandleButtonPressed); Version History
Introduced in: 4.0
| Version | Status | Notes |
|---|---|---|
| 5.6 | stable | — |
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