6 results for "camera"
class function function function class class
UCameraComponent Engine
A component that defines a camera view.
UUserWidget::GetOwningPlayer UMG
Returns the APlayerController that owns this widget.
APlayerController::GetViewTarget Engine
Returns the actor the player's camera is currently targeting.
APawn::IsLocallyControlled Engine
Returns true if this pawn is controlled by the local player on this machine.
USpringArmComponent Engine
A component that maintains a fixed distance from its parent, retracting when obstructed by geometry and smoothly returning to its target length.
UWidgetComponent UMG
A component that renders a UUserWidget in the 3D world.