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UCameraComponent::PostProcessSettings

property Engine Blueprint Since 4.0
#include "Camera/CameraComponent.h"
Access: public Specifiers: UPROPERTYInterpBlueprintReadWrite

Description

Post-process settings applied when this camera component is the active view. Only the properties whose override checkbox is enabled take effect.

Caveats & Gotchas

  • Each field has a paired bOverride_* bool — setting ColorSaturation, for example, does nothing unless bOverride_ColorSaturation is also set to true.
  • This is the camera's base settings only; it does not include any blends added via AddExtraPostProcessBlend, which are stored separately and must be combined manually.

Signature

struct FPostProcessSettings PostProcessSettings

Example

Override vignette intensity in C++ C++
CameraComponent->PostProcessSettings.bOverride_VignetteIntensity = true;
CameraComponent->PostProcessSettings.VignetteIntensity = 0.6f;

Version History

Introduced in: 4.0

Version Status Notes
5.6 stable

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