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UKismetTextLibrary::Conv_VectorToText

function Engine Blueprint Since unknown
#include "Kismet/KismetTextLibrary.h"
Access: public Specifiers: staticBlueprintPureBlueprintAutocast

Description

Converts a vector to localized, formatted text in the form 'X= Y= Z='. Backs the 'To Text (Vector)' Blueprint conversion node.

Caveats & Gotchas

  • Unlike Conv_VectorToString, the result is a localizable FText and will re-render if the active culture changes, even though the numeric layout itself doesn't vary by locale.
  • The compact node title '->' means this conversion is usually invisible in the graph — Blueprint inserts it automatically via BlueprintAutocast when you wire a vector pin into a text input.

Signature

static FText Conv_VectorToText(FVector InVec)

Parameters

Name Type Description Default
InVec FVector The vector value to convert.

Return Type

FText

Example

Display an actor's location in a widget C++
FVector Location = GetActorLocation();
FText LocationText = UKismetTextLibrary::Conv_VectorToText(Location);
MyTextBlock->SetText(LocationText);

Version History

Introduced in: unknown

Version Status Notes
5.6 stable

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