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UKismetSystemLibrary::MakeLiteralText

function Engine Blueprint Since 4.0
#include "Kismet/KismetSystemLibrary.h"
Access: public Specifiers: staticUFUNCTIONBlueprintPureBlueprintThreadSafe

Description

Returns the FText passed in unchanged. Backs Blueprint's literal text node, which supports localization unlike the plain string literal node.

Caveats & Gotchas

  • Unlike MakeLiteralString, the FText produced through the Blueprint text literal widget can carry a localization namespace and key for translation.
  • Pure pass-through in C++; construct FText directly with NSLOCTEXT/LOCTEXT rather than calling this from native code.

Signature

static FText MakeLiteralText(FText Value)

Parameters

Name Type Description Default
Value FText Value the literal text node should return.

Return Type

FText

Example

Literal pass-through C++
FText Value = UKismetSystemLibrary::MakeLiteralText(FText::FromString(TEXT("Hello World")));

Version History

Introduced in: 4.0

Version Status Notes
5.6 stable

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