UKismetSystemLibrary::HideAdBanner
#include "Kismet/KismetSystemLibrary.h"
Access: public
Specifiers: staticUFUNCTIONBlueprintCallable
Description
Hides the currently displayed mobile ad banner, forcibly closing it if it's open.
Caveats & Gotchas
- • iOS and Android only — a no-op on other platforms.
- • Forcibly closes the ad if it's currently open/expanded, which the platform ad SDK docs generally note can forfeit revenue for that impression.
- • Safe to call even if no banner is currently shown; it doesn't error on a no-op hide.
Signature
static void HideAdBanner() Return Type
void Example
Hide the banner when entering gameplay C++
UKismetSystemLibrary::HideAdBanner(); Tags
Version History
Introduced in: 4.0
| Version | Status | Notes |
|---|---|---|
| 5.6 | stable | — |
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