UKismetSystemLibrary::Conv_PrimaryAssetTypeToString
#include "Kismet/KismetSystemLibrary.h"
Access: public
Specifiers: staticUFUNCTIONBlueprintPureBlueprintThreadSafeBlueprintAutocast
Description
Converts a Primary Asset Type to its string form. The reverse conversion is not provided because a string cannot be validated as a real Primary Asset Type.
Caveats & Gotchas
- • Exposed to Blueprint as an implicit autocast, so it often appears automatically rather than as an explicit call when wiring a type pin into a string input.
Signature
static FString Conv_PrimaryAssetTypeToString(FPrimaryAssetType PrimaryAssetType) Parameters
| Name | Type | Description | Default |
|---|---|---|---|
| PrimaryAssetType | FPrimaryAssetType | The Primary Asset Type to convert. | — |
Return Type
FString Example
Log a Primary Asset Type C++
FString TypeString = UKismetSystemLibrary::Conv_PrimaryAssetTypeToString(FPrimaryAssetType(TEXT("Item")));
UE_LOG(LogTemp, Log, TEXT("Type: %s"), *TypeString); See Also
Version History
Introduced in: unknown
| Version | Status | Notes |
|---|---|---|
| 5.6 | stable | — |
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