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UBlueprintPathsLibrary::BugItDir

function Engine Blueprint Since 4.0
#include "Kismet/BlueprintPathsLibrary.h"
Access: public Specifiers: staticBlueprintPure

Description

Returns the directory the engine writes BugIt report files to (screenshots and text dumps generated by the BugIt console command).

Caveats & Gotchas

  • Only useful when the BugIt reporting workflow is actually invoked (via the 'BugIt' console command or bug report client) — most projects never populate this folder.
  • The path is per-project, under the Saved directory, so it will not exist until a bug report has been generated at least once.

Signature

static FString BugItDir()

Return Type

FString

Example

Log BugIt output location C++
UE_LOG(LogTemp, Log, TEXT("BugIt reports are saved to: %s"), *UBlueprintPathsLibrary::BugItDir());

Version History

Introduced in: 4.0

Version Status Notes
5.6 stable

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