UBlueprintPathsLibrary::BugItDir
#include "Kismet/BlueprintPathsLibrary.h"
Access: public
Specifiers: staticBlueprintPure
Description
Returns the directory the engine writes BugIt report files to (screenshots and text dumps generated by the BugIt console command).
Caveats & Gotchas
- • Only useful when the BugIt reporting workflow is actually invoked (via the 'BugIt' console command or bug report client) — most projects never populate this folder.
- • The path is per-project, under the Saved directory, so it will not exist until a bug report has been generated at least once.
Signature
static FString BugItDir() Return Type
FString Example
Log BugIt output location C++
UE_LOG(LogTemp, Log, TEXT("BugIt reports are saved to: %s"), *UBlueprintPathsLibrary::BugItDir()); Tags
Version History
Introduced in: 4.0
| Version | Status | Notes |
|---|---|---|
| 5.6 | stable | — |
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