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UAssetManager::DumpAssetRegistryInfo

function Engine Since unknown
#include "Engine/AssetManager.h"
Access: public Specifiers: static

Description

Logs a summary of the asset registry's contents to the output log, for diagnosing asset scanning and registry state issues.

Caveats & Gotchas

  • Writes to the log rather than returning data, so it's only useful when read via the console/log window, not for gameplay logic.
  • Intended to be bound to the "AssetManager.DumpAssetRegistryInfo" console command rather than called from runtime code.

Signature

static void DumpAssetRegistryInfo()

Return Type

void

Example

Dump registry state from a console command C++
// Typically invoked via the console: AssetManager.DumpAssetRegistryInfo
UAssetManager::DumpAssetRegistryInfo();

Version History

Introduced in: unknown

Version Status Notes
5.6 stable

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