5 results for "ACharacter" in function
function function function function function
ACharacter::GetCharacterMovement Engine
Returns the CharacterMovementComponent attached to this character.
ACharacter::Jump Engine
Makes the character attempt to jump.
ACharacter::LaunchCharacter Engine
Applies a velocity impulse to the character, overriding or adding to the current velocity.
UGameplayStatics::GetPlayerCharacter Engine
Returns the ACharacter possessed by the given local player controller, or null if the controller has no pawn or the pawn is not an ACharacter.
UGameplayStatics::GetPlayerPawn Engine
Returns the APawn possessed by the given local player controller.