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UKismetSystemLibrary::ShowInterstitialAd

function Engine Blueprint Since 4.0
#include "Kismet/KismetSystemLibrary.h"
Access: public Specifiers: staticBlueprintCallable

Description

Displays the interstitial ad that was previously loaded with LoadInterstitialAd. Android only.

Caveats & Gotchas

  • Only implemented on Android; does nothing on other platforms.
  • Calling this before the ad has finished loading is a no-op — always guard with IsInterstitialAdAvailable first.
  • Interstitials are full-screen and pause the game, so call this at a natural break point (level end, menu transition) rather than mid-gameplay.

Signature

static ENGINE_API void ShowInterstitialAd()

Return Type

void

Example

Show a loaded interstitial C++
if (UKismetSystemLibrary::IsInterstitialAdAvailable())
{
    UKismetSystemLibrary::ShowInterstitialAd();
}

Version History

Introduced in: 4.0

Version Status Notes
5.6 stable

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