UKismetSystemLibrary::K2_GetTimerRemainingTimeHandle
#include "Kismet/KismetSystemLibrary.h"
Access: public
Specifiers: staticUFUNCTIONBlueprintPure
Description
Returns how much time remains before the timer referenced by the given handle next fires.
Caveats & Gotchas
- • Returns -1.0 if the timer no longer exists — check Does Timer Exist by Handle first if a value of exactly -1 could be a legitimate reading in your use case.
- • While paused, this keeps returning the remaining time frozen at the moment of pause rather than counting down.
Signature
static float K2_GetTimerRemainingTimeHandle(const UObject* WorldContextObject, FTimerHandle Handle); Parameters
| Name | Type | Description | Default |
|---|---|---|---|
| WorldContextObject | const UObject* | Supplied automatically by the Blueprint compiler to resolve the owning world's timer manager; hidden from the node's visible pins. | — |
| Handle | FTimerHandle | The handle of the timer to check the remaining time of. | — |
Return Type
float Example
Countdown text from a stored handle (Blueprint) Blueprint
Widget graph on Tick: format 'Get Timer Remaining Time by Handle' for RoundTimerHandle to one decimal place and bind it to a countdown TextBlock. See Also
Tags
Version History
Introduced in: 4.24
| Version | Status | Notes |
|---|---|---|
| 5.6 | stable | — |
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