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UKismetRenderingLibrary::RefreshPathTracingOutput

function Engine Blueprint Since unknown
#include "Kismet/KismetRenderingLibrary.h"
Access: public Specifiers: staticUFUNCTIONBlueprintCallable

Description

Forces the path tracer to restart sample accumulation, useful when a scene change isn't automatically detected.

Caveats & Gotchas

  • Only meaningful while path tracing is enabled via EnablePathTracing; calling it otherwise has no effect.
  • The path tracer normally auto-detects scene changes and restarts accumulation on its own — this exists as a manual override for cases where automatic detection misses a change (e.g. certain material parameter or non-visual state changes).
  • Restarting accumulation means the image goes back to a noisy, low-sample-count state and needs time to converge again.

Signature

static void RefreshPathTracingOutput()

Return Type

void

Example

Force the path tracer to restart accumulation C++
UKismetRenderingLibrary::RefreshPathTracingOutput();

Version History

Introduced in: unknown

Version Status Notes
5.6 stable

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