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UKismetMathLibrary::Vector_One

function Engine Blueprint Since 4.0
#include "Kismet/KismetMathLibrary.h"
Access: public Specifiers: staticBlueprintPure

Description

Returns the vector constant (1, 1, 1). Useful as a uniform scale value or as a starting point for per-axis multipliers.

Caveats & Gotchas

  • This is an all-ones vector, not a unit-direction vector. Its magnitude is sqrt(3) (~1.732). Do not treat it as a normalized direction.
  • In Blueprint, this appears as the 'One' constant pin via the ScriptConstant metadata rather than a separate callable node.

Signature

static UE_INL_API FVector Vector_One();

Return Type

FVector

Example

Use as uniform scale C++
FVector Scale = UKismetMathLibrary::Vector_One() * 2.0;
Actor->SetActorScale3D(Scale); // sets scale to (2,2,2)

Version History

Introduced in: 4.0

Version Status Notes
5.6 stable

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