UKismetMathLibrary::SelectRotator
#include "Kismet/KismetMathLibrary.h"
Access: public
Specifiers: staticUFUNCTIONBlueprintPure
Description
Returns A if bPickA is true, otherwise returns B. Useful in Blueprint graphs for conditionally choosing between two rotations without a branch node.
Caveats & Gotchas
- • No interpolation or slerp is performed — the result is an exact copy of whichever rotator is selected, so values are not normalised or clamped.
- • Both rotators are constructed and passed before selection; avoid computing expensive rotations inline if only one is ever used, as there is no short-circuit.
Signature
static UE_INL_API FRotator SelectRotator(FRotator A, FRotator B, bool bPickA) Parameters
| Name | Type | Description | Default |
|---|---|---|---|
| A | FRotator | Returned when bPickA is true. | — |
| B | FRotator | Returned when bPickA is false. | — |
| bPickA | bool | Selector: true returns A, false returns B. | — |
Return Type
FRotator Example
Pick aim or idle rotation C++
FRotator Facing = UKismetMathLibrary::SelectRotator(AimRotation, IdleRotation, bIsAiming); Tags
Version History
Introduced in: 4.0
| Version | Status | Notes |
|---|---|---|
| 5.6 | stable | — |
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