UKismetMathLibrary::NotEqual_IntPointIntPoint
#include "Kismet/KismetMathLibrary.h"
Access: public
Specifiers: staticBlueprintPureUFUNCTION
Description
Returns true if A and B differ in at least one component (A != B). The Blueprint node displays as '!='.
Caveats & Gotchas
- • Returns true even if only one component differs — both X and Y must match for the result to be false.
- • In C++ the != operator on FIntPoint is equivalent and more idiomatic; use this function primarily for Blueprint or Python scripting.
Signature
static UE_INL_API bool NotEqual_IntPointIntPoint(FIntPoint A, FIntPoint B); Parameters
| Name | Type | Description | Default |
|---|---|---|---|
| A | FIntPoint | Left-hand IntPoint. | — |
| B | FIntPoint | Right-hand IntPoint. | — |
Return Type
bool Example
Detect that a cursor has moved to a new tile C++
FIntPoint PrevTile(2, 3);
FIntPoint CurrTile(2, 4);
if (UKismetMathLibrary::NotEqual_IntPointIntPoint(PrevTile, CurrTile))
{
// Cursor moved — refresh highlight
} Tags
Version History
Introduced in: unknown
| Version | Status | Notes |
|---|---|---|
| 5.6 | stable | — |
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