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UKismetInternationalizationLibrary::ClearCurrentAssetGroupCulture

function Engine Blueprint Since unknown
#include "Kismet/KismetInternationalizationLibrary.h"
Access: public Specifiers: staticUFUNCTIONBlueprintCallable

Description

Removes a previously set culture override for the given asset group, reverting it to follow the current language.

Caveats & Gotchas

  • Has no return value indicating whether an override actually existed — calling it on a group with no override set is a harmless no-op.

Signature

static ENGINE_API void ClearCurrentAssetGroupCulture(const FName AssetGroup, const bool SaveToConfig = false);

Parameters

Name Type Description Default
AssetGroup const FName The asset group to clear the culture override for.
SaveToConfig const bool If true, persists the change to the user's GameUserSettings config. false

Return Type

void

Example

Reset the audio group to the current language C++
UKismetInternationalizationLibrary::ClearCurrentAssetGroupCulture(TEXT("Audio"), true);

Version History

Introduced in: unknown

Version Status Notes
5.6 stable

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