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UKismetInputLibrary::InputEvent_IsRightControlDown

function Engine Blueprint Since unknown
#include "Kismet/KismetInputLibrary.h"
Access: public Specifiers: staticBlueprintPure

Description

Returns true if specifically the right Control key was held down when this input event occurred.

Caveats & Gotchas

  • Some platforms and virtual keyboards do not distinguish left/right modifier keys at the hardware level, in which case this can report false even while InputEvent_IsControlDown reports true.
  • The engine source comment on this function is copy-pasted from the left-control variant; behaviour actually checks the right key correctly despite the comment text.

Signature

static bool InputEvent_IsRightControlDown(const FInputEvent& Input);

Parameters

Name Type Description Default
Input const FInputEvent& The input event to test.

Return Type

bool

Example

Detect right Ctrl as a distinct binding C++
FReply UMyWidget::NativeOnKeyDown(const FGeometry& InGeometry, const FKeyEvent& InKeyEvent)
{
    if (UKismetInputLibrary::InputEvent_IsRightControlDown(InKeyEvent))
    {
        ToggleDebugOverlay();
    }
    return FReply::Handled();
}

Version History

Introduced in: unknown

Version Status Notes
5.6 stable

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