UKismetInputLibrary::InputEvent_IsLeftControlDown
#include "Kismet/KismetInputLibrary.h"
Access: public
Specifiers: staticBlueprintPure
Description
Returns true if specifically the left Control key was held down when this input event occurred.
Caveats & Gotchas
- • Some platforms and virtual keyboards do not distinguish left/right modifier keys at the hardware level, in which case this can report false even while InputEvent_IsControlDown reports true.
- • Reflects modifier state at the moment the event fired, not a live poll of current key state.
Signature
static bool InputEvent_IsLeftControlDown(const FInputEvent& Input); Parameters
| Name | Type | Description | Default |
|---|---|---|---|
| Input | const FInputEvent& | The input event to test. | — |
Return Type
bool Example
Bind a distinct action to left Ctrl C++
FReply UMyWidget::NativeOnKeyDown(const FGeometry& InGeometry, const FKeyEvent& InKeyEvent)
{
if (UKismetInputLibrary::InputEvent_IsLeftControlDown(InKeyEvent))
{
StartAim();
}
return FReply::Handled();
} See Also
Tags
Version History
Introduced in: unknown
| Version | Status | Notes |
|---|---|---|
| 5.6 | stable | — |
Feedback
Was this helpful?