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UKismetArrayLibrary::Array_Remove

function Engine Blueprint Since unknown
#include "Kismet/KismetArrayLibrary.h"
Access: public Specifiers: staticBlueprintCallableCustomThunk

Description

Removes the element at the given index from an array, shifting later elements down by one.

Caveats & Gotchas

  • Displayed in Blueprint as 'Remove Index' with CompactNodeTitle 'REMOVE INDEX' — the plain name 'Remove' is used by Array_RemoveItem instead, which removes by value rather than index.
  • Passing an out-of-range IndexToRemove logs a warning at runtime and leaves the array unchanged rather than crashing.
  • This is a shifting removal (like TArray::RemoveAt), not a swap-and-pop — it preserves order but is O(n) for large arrays.

Signature

static void Array_Remove(UPARAM(ref) TArray<int32>& TargetArray, int32 IndexToRemove);

Parameters

Name Type Description Default
TargetArray UPARAM(ref) TArray<int32>& The array to remove from. Passed by reference and mutated in place.
IndexToRemove int32 The index of the element to remove.

Return Type

void

Example

Remove element by index C++
TArray<int32> Values = { 10, 20, 30 };
UKismetArrayLibrary::Array_Remove(Values, 1);
// Values is now { 10, 30 }

Version History

Introduced in: unknown

Version Status Notes
5.6 stable

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