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UButton::GetBackgroundColor

function UMG Since 5.2
#include "Components/Button.h"
Access: public Specifiers: const

Description

Returns the color multiplier currently applied to the button's background brush.

Caveats & Gotchas

  • Not UFUNCTION-tagged, so it can't be called from Blueprint directly; Blueprint reads it through the BackgroundColor property's native getter.
  • Affects only the background brush drawn by the button's style, not any child content — see GetColorAndOpacity for the content tint.

Signature

FLinearColor GetBackgroundColor() const;

Return Type

FLinearColor

Example

Read current background tint C++
FLinearColor BgColor = Button->GetBackgroundColor();

Tags

Version History

Introduced in: 5.2

Version Status Notes
5.6 stable

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