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UBlueprintPathsLibrary::ProjectIntermediateDir

function Engine Blueprint Since 4.0
#include "Kismet/BlueprintPathsLibrary.h"
Access: public Specifiers: staticBlueprintPure

Description

Returns the project's Intermediate directory, where build artifacts, derived data caches, and other regenerable build output live. Equivalent to FPaths::ProjectIntermediateDir() exposed for Blueprint/Python.

Caveats & Gotchas

  • Contents are fully disposable — the editor and build tools regenerate this directory as needed, so nothing should be authored to persist here.
  • Not present at all in a packaged/cooked build; only relevant when running from an editor or source build.

Signature

static FString ProjectIntermediateDir();

Return Type

FString

Example

Locate the project's Intermediate directory C++
FString Intermediate = UBlueprintPathsLibrary::ProjectIntermediateDir();
UE_LOG(LogTemp, Log, TEXT("Project intermediate dir: %s"), *Intermediate);

Version History

Introduced in: 4.0

Version Status Notes
5.6 stable

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