UBlueprintPathsLibrary::ProjectIntermediateDir
#include "Kismet/BlueprintPathsLibrary.h"
Access: public
Specifiers: staticBlueprintPure
Description
Returns the project's Intermediate directory, where build artifacts, derived data caches, and other regenerable build output live. Equivalent to FPaths::ProjectIntermediateDir() exposed for Blueprint/Python.
Caveats & Gotchas
- • Contents are fully disposable — the editor and build tools regenerate this directory as needed, so nothing should be authored to persist here.
- • Not present at all in a packaged/cooked build; only relevant when running from an editor or source build.
Signature
static FString ProjectIntermediateDir(); Return Type
FString Example
Locate the project's Intermediate directory C++
FString Intermediate = UBlueprintPathsLibrary::ProjectIntermediateDir();
UE_LOG(LogTemp, Log, TEXT("Project intermediate dir: %s"), *Intermediate); Tags
Version History
Introduced in: 4.0
| Version | Status | Notes |
|---|---|---|
| 5.6 | stable | — |
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