UBlendSpace::bShouldMatchSyncPhases
#include "Animation/BlendSpace.h"
Access: public
Specifiers: UPROPERTYEditAnywhere
Description
If true, follower samples pass the same number of sync markers as the leader sample to match its sync phase exactly; otherwise they only match their nearest valid sync position.
Caveats & Gotchas
- • Only has an effect when bAllowMarkerBasedSync is true and the samples actually contain sync markers.
- • Defaults to false, meaning phase matching is approximate by default — enable this explicitly if you see followers drifting out of step during fast direction changes.
Signature
UPROPERTY(EditAnywhere, Category = Animation) bool bShouldMatchSyncPhases = false; Example
Enable strict phase matching C++
MyBlendSpace->bAllowMarkerBasedSync = true;
MyBlendSpace->bShouldMatchSyncPhases = true; // followers mirror the leader's exact marker count Tags
Version History
Introduced in: 4.0
| Version | Status | Notes |
|---|---|---|
| 5.6 | stable | — |
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