UBlendSpace::bAllowMarkerBasedSync
#include "Animation/BlendSpace.h"
Access: public
Specifiers: UPROPERTYEditAnywhere
Description
Whether samples within this blend space are allowed to sync against each other using animation sync markers.
Caveats & Gotchas
- • Doesn't force sync markers to exist — if the contained animations have no markers, samples fall back to normalized-time syncing even with this enabled.
- • Disabling this on a blend space whose samples rely on foot-plant markers can cause visible foot sliding when blending between differently-timed animations.
Signature
UPROPERTY(EditAnywhere, Category = Animation) bool bAllowMarkerBasedSync = true; Example
Check marker sync availability C++
if (MyBlendSpace->bAllowMarkerBasedSync)
{
// Safe to rely on marker-based foot sync between samples
} Tags
Version History
Introduced in: 4.0
| Version | Status | Notes |
|---|---|---|
| 5.6 | stable | — |
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