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UBlendSpace::bAllowMarkerBasedSync

property Engine Since 4.0
#include "Animation/BlendSpace.h"
Access: public Specifiers: UPROPERTYEditAnywhere

Description

Whether samples within this blend space are allowed to sync against each other using animation sync markers.

Caveats & Gotchas

  • Doesn't force sync markers to exist — if the contained animations have no markers, samples fall back to normalized-time syncing even with this enabled.
  • Disabling this on a blend space whose samples rely on foot-plant markers can cause visible foot sliding when blending between differently-timed animations.

Signature

UPROPERTY(EditAnywhere, Category = Animation) bool bAllowMarkerBasedSync = true;

Example

Check marker sync availability C++
if (MyBlendSpace->bAllowMarkerBasedSync)
{
	// Safe to rely on marker-based foot sync between samples
}

Version History

Introduced in: 4.0

Version Status Notes
5.6 stable

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