UAssetManager::PredownloadPrimaryAssets
#include "Engine/AssetManager.h"
Access: public
Specifiers: virtual
Description
Downloads the packages for a set of primary assets into the download cache using IoStoreOnDemand, without loading them into memory. The returned handle's FStreamableDownloadCachePin must be kept alive to hold the data in the cache.
Caveats & Gotchas
- • Marked EXPERIMENTAL — behavior and the FAssetManagerDownloadParams API may still change between engine versions.
- • Only downloads package data into the cache; it does not load the assets into memory, so a separate Load call is still required before using them.
- • LoadParams.DownloadParams is a TOptional and must be set, or the request has nothing to do.
Signature
virtual TSharedPtr<FStreamableHandle> PredownloadPrimaryAssets(
const TArray<FPrimaryAssetId>& AssetsToLoad,
const TArray<FName>& LoadBundles,
bool bLoadRecursive,
FAssetManagerLoadParams&& LoadParams,
UE::FSourceLocation Location = UE::FSourceLocation::Current()); Parameters
| Name | Type | Description | Default |
|---|---|---|---|
| AssetsToLoad | const TArray<FPrimaryAssetId>& | Primary assets to download. | — |
| LoadBundles | const TArray<FName>& | Bundles to download for those assets. | — |
| bLoadRecursive | bool | If true, expands bundle references into sub-assets before downloading. | — |
| LoadParams | FAssetManagerLoadParams&& | Completion/cancel/update delegates plus download params; DownloadParams must be set. | — |
| Location | UE::FSourceLocation | Internal call-site tracking parameter, not for direct use. | UE::FSourceLocation::Current() |
Return Type
TSharedPtr<FStreamableHandle> Example
Predownloading a map before loading it C++
FAssetManagerLoadParams DownloadParams;
DownloadParams.DownloadParams = FAssetManagerDownloadParams();
TSharedPtr<FStreamableHandle> DownloadHandle = UAssetManager::Get().PredownloadPrimaryAssets(
{ FPrimaryAssetId("Map", "Level_02") },
{ FName("Game") },
/*bLoadRecursive=*/ true,
MoveTemp(DownloadParams)); Version History
Introduced in: unknown
| Version | Status | Notes |
|---|---|---|
| 5.6 | stable | — |
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