FMontageSubStepper::CurrentSectionStartTime
#include "Animation/AnimMontage.h"
Access: private
Description
Start time, in the montage's original timeline, of the section CurrentSectionIndex refers to.
Caveats & Gotchas
- • Stored in original (unstretched) time space; if the montage uses a TimeStretchCurve, this does not directly correspond to playback wall-clock time.
- • Recomputed whenever CurrentSectionIndex changes — reading it stale after an Advance() that crossed a section boundary elsewhere would be incorrect, but there is no public accessor exposing it outside the struct anyway.
Signature
float CurrentSectionStartTime; Return Type
float Example
Used internally for section-end distance calculations C++
// Engine-internal, conceptually:
// SectionEndTime = CurrentSectionStartTime + CurrentSectionLength Tags
Version History
Introduced in: unknown
| Version | Status | Notes |
|---|---|---|
| 5.6 | stable | — |
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