UAnimInstance::NotifyQueue
#include "Animation/AnimInstance.h"
Access: public
Specifiers: ENGINE_API
Description
The queue of animation notifies pending dispatch for this frame. Notifies generated during anim graph evaluation are accumulated here and dispatched after evaluation completes.
Caveats & Gotchas
- • Do not manually add or remove notifies from this queue during normal gameplay — the engine manages it automatically during evaluation. Modifying it externally can cause missed or duplicate notify events.
- • The queue is cleared after dispatch each frame. Reading it before the animation tick may show stale data from the previous frame.
Signature
FAnimNotifyQueue NotifyQueue Tags
Version History
Introduced in: 4.0
| Version | Status | Notes |
|---|---|---|
| 5.6 | stable | — |
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