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UAnimInstance::NotifyQueue

property Engine Since 4.0
#include "Animation/AnimInstance.h"
Access: public Specifiers: ENGINE_API

Description

The queue of animation notifies pending dispatch for this frame. Notifies generated during anim graph evaluation are accumulated here and dispatched after evaluation completes.

Caveats & Gotchas

  • Do not manually add or remove notifies from this queue during normal gameplay — the engine manages it automatically during evaluation. Modifying it externally can cause missed or duplicate notify events.
  • The queue is cleared after dispatch each frame. Reading it before the animation tick may show stale data from the previous frame.

Signature

FAnimNotifyQueue NotifyQueue

Version History

Introduced in: 4.0

Version Status Notes
5.6 stable

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