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UAnimInstance::ActiveAnimNotifyState

property Engine Since 4.0
#include "Animation/AnimInstance.h"
Access: public

Description

Array of currently active anim notify states. A notify state is active from the frame its NotifyBegin fires until NotifyEnd fires, persisting across multiple ticks for duration-based notifies.

Caveats & Gotchas

  • This array is updated during the animation evaluation pass. Reading it before the tick completes may not reflect the current frame's state accurately.
  • Notify states that span the entire animation length may flicker inactive for one frame at loop boundaries if the animation does not blend perfectly.

Signature

TArray<FAnimNotifyEvent> ActiveAnimNotifyState

Version History

Introduced in: 4.0

Version Status Notes
5.6 stable

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