UAnimInstance::HasActiveCurves
#include "Animation/AnimInstance.h"
Access: public
Specifiers: const
Description
Returns whether this instance currently has any active curves of any kind, not just morph target curves.
Caveats & Gotchas
- • Broader than HasMorphTargetCurves — it also counts material and attribute curves, so it can be true even when HasMorphTargetCurves is false.
- • Not exposed to Blueprint; used internally to short-circuit curve processing when there is nothing to do.
Signature
bool HasActiveCurves() const Return Type
bool Example
Guard curve processing on active state C++
if (AnimInstance->HasActiveCurves())
{
AnimInstance->UpdateCurvesPostEvaluation();
} See Also
Tags
Version History
Introduced in: 4.14
| Version | Status | Notes |
|---|---|---|
| 5.6 | stable | — |
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