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UAnimInstance::GetReceiveNotifiesFromLinkedInstances

function Engine Blueprint Since 4.24
#include "Animation/AnimInstance.h"
Access: public Specifiers: constBlueprintPureUFUNCTION

Description

Returns whether this anim instance is configured to process animation notifies that originate from any of its linked anim instances.

Caveats & Gotchas

  • This flag only controls the flow of notifies from linked child instances up to this parent instance. It does not affect notifies fired directly by animations running on this instance.
  • The default value is false — linked instance notifies are ignored unless explicitly enabled. This can cause confusion when authoring linked anim graphs where a child fires a notify that the parent is expected to handle.

Signature

bool GetReceiveNotifiesFromLinkedInstances() const { return bReceiveNotifiesFromLinkedInstances; }

Return Type

bool

Example

Log linked notify propagation state C++
bool bReceiving = AnimInstance->GetReceiveNotifiesFromLinkedInstances();
UE_LOG(LogAnim, Log, TEXT("Receiving linked notifies: %s"), bReceiving ? TEXT("true") : TEXT("false"));

Version History

Introduced in: 4.24

Version Status Notes
5.6 stable

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