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APawn::GetRemoteViewPitch

function Engine Since 5.6
#include "GameFramework/Pawn.h"
Access: public Specifiers: inlineconst

Description

Returns the replicated pitch of a remote client's view as a 16-bit compressed value. Use this on non-owning clients and servers to read where a remote player is looking vertically.

Caveats & Gotchas

  • The returned value is a 16-bit integer mapping 360 degrees of pitch, *not* a float in degrees. Convert with `FRotator::DecompressAxisFromShort(GetRemoteViewPitch())` to get degrees.
  • The old `uint8 RemoteViewPitch` property is deprecated in 5.6 in favour of the 16-bit `RemoteViewPitch16` accessed via this function — using the deprecated property gives lower angular precision.

Signature

inline uint16 GetRemoteViewPitch() const

Return Type

uint16

Example

Convert remote pitch to degrees for animation blending C++
float PitchDegrees = FRotator::DecompressAxisFromShort(MyPawn->GetRemoteViewPitch());
// Use PitchDegrees to drive an aim-offset animation blend space.

Version History

Introduced in: 5.6

Version Status Notes
5.6 stable Switched from uint8 (8-bit) to uint16 (16-bit) precision; the old RemoteViewPitch uint8 property is deprecated.

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