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UKismetTextLibrary::Conv_NumericPropertyToText

function Engine Blueprint Since unknown
#include "Kismet/KismetTextLibrary.h"
Access: public Specifiers: staticBlueprintPureCustomThunk

Description

Converts a generic numeric value to localized formatted text using the user's current culture. Backs the wildcard 'To Text' Blueprint autocast node for numeric pins.

Caveats & Gotchas

  • The int32& parameter in the declaration is a placeholder — CustomStructureParam and BlueprintInternalUseOnly mean the actual runtime type is resolved per-pin by the Blueprint compiler, not a real int32 reference.
  • Marked BlueprintInternalUseOnly, so it is not meant to be called directly from C++; the compiler wires it in automatically when a numeric value is autocast to an FText pin.
  • Implemented via CustomThunk/execConv_NumericPropertyToText, meaning its behavior for a given numeric type isn't visible from the declared signature alone.

Signature

static FText Conv_NumericPropertyToText(UPARAM(ref) const int32& Value);

Parameters

Name Type Description Default
Value UPARAM(ref) const int32& A wildcard numeric value (int, float, double, byte, etc.) supplied via the CustomStructureParam mechanism.

Return Type

FText

Example

Blueprint-only usage Blueprint
Connect a Float, Int, or Byte output pin directly to an FText input pin; the graph editor auto-inserts this node to perform the conversion using the current culture's number formatting.

Version History

Introduced in: unknown

Version Status Notes
5.6 stable

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