UKismetSystemLibrary::IsValidSoftClassReference
#include "Kismet/KismetSystemLibrary.h"
Access: public
Specifiers: staticBlueprintPureBlueprintThreadSafe
Description
Returns true if the soft class reference is not null, i.e. it holds a non-empty class path.
Caveats & Gotchas
- • Only checks that a path is set, not that the class actually exists or is loaded — a reference to a renamed or deleted Blueprint class still returns true here.
- • Use LoadClassAsset_Blocking or an async class load to confirm the class actually resolves.
Signature
static ENGINE_API bool IsValidSoftClassReference(const TSoftClassPtr<UObject>& SoftClassReference) Parameters
| Name | Type | Description | Default |
|---|---|---|---|
| SoftClassReference | const TSoftClassPtr<UObject>& | The soft class reference to test. | — |
Return Type
bool Example
Guard before loading a soft class reference C++
if (UKismetSystemLibrary::IsValidSoftClassReference(MySoftClassRef))
{
UClass* LoadedClass = MySoftClassRef.LoadSynchronous();
} See Also
Tags
Version History
Introduced in: unknown
| Version | Status | Notes |
|---|---|---|
| 5.6 | stable | — |
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