UKismetSystemLibrary::GetBuildVersion
#include "Kismet/KismetSystemLibrary.h"
Access: public
Specifiers: staticUFUNCTIONBlueprintPureBlueprintThreadSafe
Description
Returns the build version string, intended for displaying to end users in diagnostics screens or bug reports.
Caveats & Gotchas
- • Distinct from GetEngineVersion — this reflects the project's PrivateBuildVersion/build ID configuration, not the raw engine changelist.
- • Marked BlueprintThreadSafe, so it's safe to call off the game thread.
- • Value comes from FEngineVersion::Current().GetChangelist()/BuildVersion configuration and may be empty in non-shipping local builds unless explicitly set.
Signature
static FString GetBuildVersion() Return Type
FString Example
Include the build version in a bug report string C++
FString Report = FString::Printf(TEXT("Build: %s"), *UKismetSystemLibrary::GetBuildVersion()); Tags
Version History
Introduced in: 4.20
| Version | Status | Notes |
|---|---|---|
| 5.6 | stable | — |
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