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UKismetSystemLibrary::GetBuildVersion

function Engine Blueprint Since 4.20
#include "Kismet/KismetSystemLibrary.h"
Access: public Specifiers: staticUFUNCTIONBlueprintPureBlueprintThreadSafe

Description

Returns the build version string, intended for displaying to end users in diagnostics screens or bug reports.

Caveats & Gotchas

  • Distinct from GetEngineVersion — this reflects the project's PrivateBuildVersion/build ID configuration, not the raw engine changelist.
  • Marked BlueprintThreadSafe, so it's safe to call off the game thread.
  • Value comes from FEngineVersion::Current().GetChangelist()/BuildVersion configuration and may be empty in non-shipping local builds unless explicitly set.

Signature

static FString GetBuildVersion()

Return Type

FString

Example

Include the build version in a bug report string C++
FString Report = FString::Printf(TEXT("Build: %s"), *UKismetSystemLibrary::GetBuildVersion());

Version History

Introduced in: 4.20

Version Status Notes
5.6 stable

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