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UKismetSystemLibrary::Conv_InterfaceToObject

function Engine Blueprint Since 4.0
#include "Kismet/KismetSystemLibrary.h"
Access: public Specifiers: staticUFUNCTIONBlueprintPure

Description

Converts an interface reference back into the underlying UObject that implements it. In Blueprint this shows as a compact "->" autocast node.

Caveats & Gotchas

  • Marked BlueprintAutocast, so Blueprint graphs rarely call this explicitly — connecting an interface pin directly to an object pin inserts this conversion automatically.
  • Returns nullptr if the interface reference itself is unset; use IsValidInterface first if the interface may not have been assigned.

Signature

static UObject* Conv_InterfaceToObject(const FScriptInterface& Interface)

Parameters

Name Type Description Default
Interface const FScriptInterface& The interface reference to unwrap.

Return Type

UObject*

Example

Unwrap an interface reference to its object C++
FScriptInterface InterfaceRef = GetSomeInteractableInterface();
UObject* Underlying = UKismetSystemLibrary::Conv_InterfaceToObject(InterfaceRef);

Version History

Introduced in: 4.0

Version Status Notes
5.6 stable

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