UKismetStringLibrary::Conv_IntPointToString
#include "Kismet/KismetStringLibrary.h"
Access: public
Specifiers: staticBlueprintPureBlueprintAutocast
Description
Converts an FIntPoint to a string in the form 'X= Y='. Backs the 'To String (IntPoint)' Blueprint conversion node.
Caveats & Gotchas
- • FIntPoint is widely used for screen-space and viewport coordinates (e.g. widget/mouse positions), so this is the node you'll most often see used for UI debug logging rather than gameplay grid math.
Signature
static FString Conv_IntPointToString(FIntPoint InIntPoint) Parameters
| Name | Type | Description | Default |
|---|---|---|---|
| InIntPoint | FIntPoint | The integer point value to convert. | — |
Return Type
FString Example
Convert a screen position to string C++
FIntPoint MousePos(640, 360);
FString PosText = UKismetStringLibrary::Conv_IntPointToString(MousePos);
// PosText == "X=640 Y=360" Tags
Version History
Introduced in: unknown
| Version | Status | Notes |
|---|---|---|
| 5.6 | stable | — |
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