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UKismetStringLibrary::BuildString_Double

function Engine Blueprint Since unknown
#include "Kismet/KismetStringLibrary.h"
Access: public Specifiers: staticBlueprintPure

Description

Builds a new string in the form AppendTo+Prefix+InDouble+Suffix by formatting a double value and concatenating it between the given prefix and suffix.

Caveats & Gotchas

  • Despite the Blueprint display name 'Build String (Float)' and the parameter being a double, the underlying implementation still uses FString::SanitizeFloat, so the printed precision matches SanitizeFloat's rounding rather than the full double precision.
  • AppendTo is not modified in place — the function preallocates and returns a brand-new FString on every call, so chaining many BuildString_ nodes to construct one long string is less efficient than accumulating with FString::Append.

Signature

static FString BuildString_Double(const FString& AppendTo, const FString& Prefix, double InDouble, const FString& Suffix)

Parameters

Name Type Description Default
AppendTo const FString& An existing string to use as the start of the result.
Prefix const FString& A string inserted after AppendTo and before the formatted value.
InDouble double The value to format and insert.
Suffix const FString& A string appended to the end of the result.

Return Type

FString

Example

Format a HUD score string C++
FString ScoreText = UKismetStringLibrary::BuildString_Double(TEXT(""), TEXT("Score: "), 12.5, TEXT(" pts"));
// ScoreText == "Score: 12.5 pts"

Version History

Introduced in: unknown

Version Status Notes
5.6 stable

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