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UKismetMathLibrary::Quat_Identity

function Engine Blueprint Since 4.0
#include "Kismet/KismetMathLibrary.h"
Access: public Specifiers: staticBlueprintPure

Description

Returns the identity quaternion (0, 0, 0, 1), representing no rotation. Use this as a safe default or reset value.

Caveats & Gotchas

  • Prefer FQuat::Identity in C++ — this function exists primarily to expose the constant to Blueprints and Python scripting via the ScriptConstant meta tag.
  • The identity quaternion is not the same as a zero quaternion (0,0,0,0); the zero quaternion is invalid for rotations.

Signature

static UE_INL_API FQuat Quat_Identity()

Return Type

FQuat

Example

Reset a quaternion rotation to identity in C++ C++
FQuat Rotation = UKismetMathLibrary::Quat_Identity();
// Equivalent in pure C++: FQuat Rotation = FQuat::Identity;

Version History

Introduced in: 4.0

Version Status Notes
5.6 stable

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