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UKismetMathLibrary::NotEqual_ByteByte

function Engine Blueprint Since 4.0
#include "Kismet/KismetMathLibrary.h"
Access: public Specifiers: staticUFUNCTIONBlueprintPure

Description

Returns true if byte A does not equal byte B (A != B). This is the Blueprint inequality node for byte variables.

Caveats & Gotchas

  • Same pitfall as EqualEqual_ByteByte: bytes derived from float-to-int conversions may not compare equal even when conceptually they should be.
  • Avoid using as the sole termination condition in a loop over uint8 values — if the target value is never hit due to wrap-around, the loop runs forever.

Signature

static UE_INL_API bool NotEqual_ByteByte(uint8 A, uint8 B);

Parameters

Name Type Description Default
A uint8 First value.
B uint8 Second value.

Return Type

bool

Example

Dirty-flag check C++
bool bChanged = UKismetMathLibrary::NotEqual_ByteByte(NewState, LastKnownState);
if (bChanged) { OnStateChanged(); }

Version History

Introduced in: 4.0

Version Status Notes
5.6 stable

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