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UKismetMathLibrary::NotEqualExactly_VectorVector

function Engine Blueprint Since 4.0
#include "Kismet/KismetMathLibrary.h"
Access: public Specifiers: staticUFUNCTIONBlueprintPure

Description

Returns true if vectors A and B differ in any component by any amount (bitwise comparison, zero tolerance). The strict inequality counterpart to EqualExactly_VectorVector.

Caveats & Gotchas

  • Shares the same pitfall as EqualExactly_VectorVector — floating-point arithmetic almost always produces slightly different bit patterns, so this will return true even for 'mathematically equal' vectors derived through arithmetic. Use NotEqual_VectorVector with a tolerance for robustness.
  • Returns true for NaN comparisons in an unexpected way: IEEE 754 specifies that NaN != NaN, so a vector containing NaN will report as not-equal to itself — a subtle source of always-true conditions.

Signature

static UE_INL_API bool NotEqualExactly_VectorVector(FVector A, FVector B);

Parameters

Name Type Description Default
A FVector First vector.
B FVector Second vector.

Return Type

bool

Example

Assert a vector changed from its known initial value C++
FVector KnownConstant = FVector(1.f, 0.f, 0.f);
FVector Candidate = GetForwardVector(); // expected to equal KnownConstant
ensure(UKismetMathLibrary::NotEqualExactly_VectorVector(Candidate, KnownConstant) == false);

Version History

Introduced in: 4.0

Version Status Notes
5.6 stable

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