UKismetMathLibrary::LinearColor_White
#include "Kismet/KismetMathLibrary.h"
Access: public
Specifiers: staticBlueprintPure
Description
Returns the linear-space white color (1, 1, 1, 1). Exposed as a Blueprint script constant on FLinearColor.
Caveats & Gotchas
- • FLinearColor::White is linear light (1,1,1) and will appear as bright white in HDR rendering. If you need the equivalent sRGB value for gamma-correct display, convert with FLinearColor::ToFColor(true).
- • These constant functions exist primarily for Blueprint and Python scripting; in C++ prefer the FLinearColor::White static member directly for clarity.
Signature
static UE_INL_API FLinearColor LinearColor_White(); Return Type
FLinearColor Example
Set a dynamic material to white C++
UMaterialInstanceDynamic* MID = UMaterialInstanceDynamic::Create(BaseMaterial, this);
MID->SetVectorParameterValue(TEXT("Tint"), UKismetMathLibrary::LinearColor_White()); Tags
Version History
Introduced in: 4.0
| Version | Status | Notes |
|---|---|---|
| 5.6 | stable | — |
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