UKismetMathLibrary::GetAbs2D
#include "Kismet/KismetMathLibrary.h"
Access: public
Specifiers: staticBlueprintPure
Description
Returns a copy of the 2D vector with the absolute value applied to each component. Useful for distance comparisons where sign is irrelevant.
Caveats & Gotchas
- • Returns a new vector rather than modifying in place — the original is unchanged.
- • Does not normalize the vector; components larger than 1 remain larger than 1 after the abs operation.
Signature
static UE_INL_API FVector2D GetAbs2D(FVector2D A); Parameters
| Name | Type | Description | Default |
|---|---|---|---|
| A | FVector2D | Input 2D vector. | — |
Return Type
FVector2D Example
Ensure positive component extent for a 2D bounding check C++
FVector2D Offset = FVector2D(-30.f, 15.f);
FVector2D AbsOffset = UKismetMathLibrary::GetAbs2D(Offset);
// AbsOffset == (30, 15) Version History
Introduced in: 4.0
| Version | Status | Notes |
|---|---|---|
| 5.6 | stable | — |
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