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UKismetMathLibrary::Divide_IntInt

function Engine Blueprint Since 4.0
#include "Kismet/KismetMathLibrary.h"
Access: public Specifiers: staticUFUNCTIONBlueprintPure

Description

Divides integer A by integer B and returns the truncated quotient. The default B=1 is a safety net, not a useful value in practice.

Caveats & Gotchas

  • Division by zero (B=0) triggers a Blueprint runtime error and returns 0; in C++ it is undefined behaviour. Always guard B.
  • Truncation is toward zero, not toward negative infinity: -7 / 2 = -3, not -4. This differs from Python's floor division and can surprise developers coming from that language.

Signature

static UE_INL_API int32 Divide_IntInt(int32 A, int32 B = 1);

Parameters

Name Type Description Default
A int32 Dividend.
B int32 Divisor. 1

Return Type

int32

Example

Integer halving C++
int32 HalfScore = UKismetMathLibrary::Divide_IntInt(TotalScore, 2);
// -7 / 2 == -3, not -4

Version History

Introduced in: 4.0

Version Status Notes
5.6 stable

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