UKismetArrayLibrary::SortInt64Array
#include "Kismet/KismetArrayLibrary.h"
Access: public
Specifiers: staticBlueprintCallable
Description
Sorts an array of 64-bit integers in place by numeric value. Shows in the Blueprint palette as "Sort Integer64 Array".
Caveats & Gotchas
- • Sorts in place and mutates TargetArray directly; there is no non-mutating overload.
- • Needed specifically for int64 arrays (e.g. large IDs, timestamps) — passing a TArray<int32> requires SortIntArray instead since Blueprint array nodes are type-specific.
Signature
static void SortInt64Array(UPARAM(Ref) TArray<int64>& TargetArray, bool bStableSort = false, EArraySortOrder SortOrder = EArraySortOrder::Ascending); Parameters
| Name | Type | Description | Default |
|---|---|---|---|
| TargetArray | TArray<int64>& | The array of 64-bit integers to sort in place. | — |
| bStableSort | bool | If true, uses a stable sort that preserves the relative order of equal elements, at a performance cost. | false |
| SortOrder | EArraySortOrder | Whether to sort ascending or descending. | EArraySortOrder::Ascending |
Return Type
void Example
Sort large IDs ascending C++
TArray<int64> PlayerIds = { 9000000001LL, 100LL, 4500000000LL };
UKismetArrayLibrary::SortInt64Array(PlayerIds, false, EArraySortOrder::Ascending);
// PlayerIds is now [100, 4500000000, 9000000001] See Also
Tags
Version History
Introduced in: unknown
| Version | Status | Notes |
|---|---|---|
| 5.6 | stable | — |
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