UBorder::OnMouseButtonUpEvent
#include "Components/Border.h"
Access: public
Specifiers: UPROPERTYEditAnywhere
Description
Bindable event fired when a mouse button is released while the pointer is over the border, letting a bound handler consume the input and control the resulting FEventReply.
Caveats & Gotchas
- • Fires independently of OnMouseButtonDownEvent — a press that started outside the border and is released over it will still trigger this event.
- • The bound handler must return an FEventReply; return Handled() to stop the event bubbling further up the widget tree, or Unhandled() to let it propagate.
Signature
FOnPointerEvent OnMouseButtonUpEvent Example
Handle mouse-up on a border C++
FEventReply UMyUserWidget::HandleBorderMouseUp(FGeometry MyGeometry, const FPointerEvent& MouseEvent)
{
// React to the release here
return UWidgetBlueprintLibrary::Handled();
}
void UMyUserWidget::NativeConstruct()
{
Super::NativeConstruct();
if (MyBorder)
{
MyBorder->OnMouseButtonUpEvent.BindDynamic(this, &UMyUserWidget::HandleBorderMouseUp);
}
} See Also
Version History
Introduced in: 4.0
| Version | Status | Notes |
|---|---|---|
| 5.6 | stable | — |
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